Personal Projects

This page is intended to give information related to my old personal projects.

If you are interested in one of my projects, send me an e-mail (see the "About me" section).


 

After spending ages in the interdimensional trap, somebody sets you free! You are in the arena of your last battle and, without finding any other exit, you use the teleport beneath beneath the platform. You go back and, at last, you arrive to the surface of the colony, where you find a space-port, owned by demons ("Infested Starport"). You have no other choice: push your way through demons to a spaceship and come back to Earth! But during yor journey, a Chaingunner, hidden in the ship, damages the engine! Fortunately enough, your spaceship is still near a planetary system, where search for spare parts and fuel. In the first planet ("Air Demons Temple") you look for and find spare parts, although resistance of Cacodemons and their flying brothers. In the second planet ("IMPerious"), you have to clean out an imperious building, populated by every kind of Imp, and find some fuel. In the third planet ("Hellish Hierarchy") you end up in a sort of hell, looking for other fuel. Then you continue your trip, but you are suddenly sucked in by a Singularity or Black Hole! So you get to another dimension, unconscious: in fact, you think you are arriving on Earth and so you decide to land. But those, whom you consider your fellow soldiers of UAC, quarantine you. But soon you discover that you are prisoner of evil beings, who have gone back to your origins and dimension, by studying you, and now plan to invade your dimension! So you escape from the hospital-laboratory-jail ("Quarantine") and get to a big compound ("Arachonphobia II"), where you'll find enormous powerful machines, which the inhabitants of this parallel Earth want to invade ours with.

The sequence of maps should have been:

  1. "Infested Starport" by Toranaga;

  2. "The Planetary System Hub":

    • "Air Demons Temple" by Toranaga;

    • "IMPerious" by Ismaele;

    • "Hellish Hierarchy" by BuzzBomber;

  3. "Quarantine" by BuzzBomber;

  4. "Arachnophobia II" by Ismaele;

  5. "DooM Castle" by Ismaele, Toranaga, BuzzBomber (secret map).

 

You would have expected more action, more thrilling gameplay, more tricks and traps, more puzzles, better coding, tenser ambience, catchier music, harder challenges, more beautiful graphics than the first episode: ...it should have been "Italian DooM - Episode 2"! After a long period of abandon, now the project is close, because Buzzbomber left the team twice without a word and without finishing and sending us his maps.